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Best on 8bit micro!
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Agony - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Dark Seed - Amiga
Flashback - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Pac-Mania - X68000
Best on 8bit consoles!
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
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Game info
Spectrum

Outrun

Outrun
GenreArcade Racing
DeveloperU.S. Gold
PublisherU.S. Gold
Released1987
Rating
Graphics:7.0
Sound:7.0
Gameplay:7.0
Overall:7.0
Reviewed byndial
Out Run was a major hit on the arcades in 1986 and was notable for its pioneering graphics and music. Due to the game's popularity, it was converted in many home 8/16bits platforms, from 1987 and forward.
 
Review
OutrunSTORY / GAMEPLAY
You drive your convertible sports car (that looks like a Ferrari Testarossa) having your girlfriend on the passenger's seat. Note: This game did not have an official Ferrari license (unlike its sequel Out Run 2, released many years later). Starting the race at a coastal road, you must pass through four checkpoints completing five laps within a set time limit. Before every checkpoint, there is a "fork" allowing you to enter one of the two different race routes. The game is notable for its innovative hardware of the time (including a mechanically moving cabinet), the fantastic graphics and music, the option to select the soundtrack of your choice as well as the opportunity to change routes. The aim is to race as fast as you can and change level before the time runs out. If you do this, your time will be extended and you'll continue racing on the next track.

GRAPHICS / SOUND
The game is featured here because of its popularity rather than its visuals and sound. The ZX Spectrum conversion, although poor due to its hardware limitations, it runs and plays better compared to the Amstrad CPC! On the other hand the intro and gameplay sound music on the 128k machine is awesome!
 
Screenshots
  • Outrun
  • Outrun
  • Outrun
  • Outrun
  • Outrun
  • Outrun
  • Outrun
  • Outrun
  • Outrun
 
Sound samples
Intro music:  In-game sound:
 
Gameplay sample
 
Comparable platforms
Amstrad CPC
Commodore C64
Sinclair ZX Spectrum
 
 
Hardware information

ZX Spectrum

ZX SpectrumCPU: Z80 @ 3.5 MHz
MEMORY: 16 KB / 48 KB / 128 KB
GRAPHICS: Video output is through an RF modulator and was designed for use with contemporary portable television sets, for a simple colour graphic display. Features a palette of 15 shades: seven colours at two levels of brightness each, plus black. The image resolution is 256x192 with the same colour limitations.
SOUND: Early models (48k) had sound output through a beeper on the machine itself. This is capable of producing one channel with 10 octaves. Late models (128k) fetured a three-channel audio via the AY-3-8912 chip, MIDI compatibility
read more...
The ZX Spectrum (default) color palette
3bit RGBi 15-colors palette (15 on screen)
 
Comments
comment on 2014-08-22 15:16:08
rogerjowettJoin Date: 2014-08-22
https://www.youtube.com/watch?v=zsjTpFR0oYQ this should run at full 6mhz using external 1mb ram and the snapper disks from velesoft site HELP
 
 
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